MontanaHatchet said:
Most casuals don't buy a system shortly after it launches (first 1 or 2 years), which is why truly casual games sell better later on in a console's lifespan (userbase also had to do with it too). Look at Wii games whose counterparts have sold a million on the PS2 (Spongebob games, Simpsons games). By the time most casuals were buying the PS2, it was probably grossly overpriced for a DVD player. They wanted to play games like Madden, Fifa, Singstar, Simpsons, I could make a list. Casuals are gamers who play lightly, they're not retarded. They know the difference between a $50-$100 DVD player and a $200 PS2.
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Now if the ps2 didn't have a dvd player it would be the same as any other console. Non gamers would have no motive to buy it, and that means no expanding the market anywhere the level it did. Not only this, but it wouldn't have gotten anywhere close to as good of sales that it got in the early of its lifetime. The other consoles also look more appealing, and more people would have bought them too. Now the ds and wii do the same thing, but instead they use the wiimote and touch screen instead of dvd. It allows for a simpler way for them to play the games. It attracts non gamers because its easier to play and far less complex. The ds and wii do this better, because it leads the non gamer directly to gaming and leaves no option that is unrelated to gaming. So while the ps2 did expand the market, it not all of those sales were that of gamers, or heavy gamers, while nintendo's are all for gamers, and even seem to allow for more games to be bought, and played by the non gamer. So that is why I beleive is point about the ps2 expanding the market is invalid, because the wii and ds are doing the same, and on a larger level. While you may say dvd wasn't really important I say it pretty was. It is what distinguished the ps2 from the other consoles in the beginning, and allowed for the larger userbase( in the begging) and then the games came which attracted more and more people. Eventually there wasn't really a choice. You either buy a cheaper console that doesn't have as much capabilites and games or a slightly more expensive console that had alot more value. Well brand loyalty was another thing that helped the ps2 in the begginning, but it wasn't as strong then. I would say cd did the same for the ps1, but in a different way. It attracted developers.
Edit: Oh and I forgot to mention it was realesed a year earlier and a half.







