Leynos said:
What I said was proven with months of research by extracting models on many many many many games. I didn't personally extract them but I know some people who have. PPS is Polygons per second btw. PS2 was a worse machine than DC with texture work,that's just fact. Dreamcast was mainly falling behind the PS2 was in shadows and frame-buffer effects. The PS2 is capable of 1.5-3x more polygons than Dreamcast. It's not 6x like what was stated back in the day. |
DC could be more balanced than PS2, but to claim it was well balanced is a little more than that, and even today we keep seeing when a gen ends that basically all systems had unbalance on them.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







