By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Leynos said:
dane007 said:

Don't know what show u been watching. U need to look at it again.

Bright memory infinite was pure gameplay as the game was made by one person. The entire trailer was in game gameplay

Call of of sea showed how the game will look on xbox series x. That was in game graphics that they showed. 

Chorus : Half of the trailer showed actual In game gameplay. U can tell from the graphics showed. 

Scarlett nexus had more than half is trailer showing in game gameplay when it was fighting monsters and bosses. 

Second extinction :the ugliest looking game showcased and that was pure gameplay in that trailer. 

The ascent :that was majority gameplay in that trailer. U can see it there. 

Medium: the last 20 seconds of the trailer showcased the gameplay.

Vampire masquerade 2 had about 30 % of its trailer with gameplay. U can see the difference between cg and gameplay. It was obvious.

These out of 13 showed way more than 3 seconds. I envy cgi computer!. Wished I had that kind of pc power as his screenshot look stunning!. I don't have a pc that can beyond 60fps on modern games but I can imagine it will be as big as it is between 30fps and 60fps. We all would love 2 to 3 hours but the developers need to get the game done on time with the pandemic going on.

Not everyone is ubisoft and bioware. Ubisoft have learnt since watchdogs as all their modern AC games quality and remained when it get finally released. 

I am waiting for the day when I get outsmarted by AI and not by AI that has either too much health, extra strength, long reach or just priority for attacks. I want them to be actually intelligent lol. Fingers cross the next gen we get that. 

This is a lot of grasping at straws. Most of the "gameplay" is in the engine and not in-game. And to seriously argue "last 20 seconds" as showing gameplay is lame. The entire trailer should be gameplay. Since it's an Astral Chain looking ripoff. Go watch that first Astral Chain trailer. The first 20 seconds is setup and the rest of it is pure gameplay in-game. Not in engine with only the last few seconds of in-game.

Gameplay should not be the last couple of seconds or only a 3rd. It should be nearly the entire thing aside from setup.

There's a difference between in engine and in game and almost all of 13 games were in game gameplay. There some games where all the trailer was gameplay. I mentioned it lol. How medium did was good as it shows the game cinematic, the developer did a talk and then showed. gameplay. Nothing wrong with that. Didnt u notice the small writing where it says the footage is the expected xbox series x gameplay.

The whole event was just to show the gameplay trailer. They made it clear. The difference between astral chain and what we saw could be due to how far in development it is. Astral chain might have been closer to the finished product? It's a guess lol. I am just happy to see what's to expect.