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curl-6 said:
DonFerrari said:

DC released on November 98, PS2 on march 2000 (so less than 1,5 years instead of 2 year gap), Xbox November 2001 (so over 1,5 year older than PS2).

My point still stands, DC predates the other 6th gen systems by a significant span and was a monster for its time of release, even able to go up against the newer PS2.

Shenmue and Sonic Adventure were mindblowing in 99. Magazines would not shut up how good Grandia II looked graphically in 2000 before launch. Shenmue looked better than Half-life on PC and Soul Cal looked better on DC than in arcades. So indeed it was a very impressive system when it came out.  I have some old magazines telling people Shenmue was not pre-rendered CGI. Another magazine explaining why the screenshots of Sonic Adventure was real-time and not CGI. Another one was explaining how Dreamcast was going to have physics in games. At the time it was a foreign concept. We were used to scripted events. One game that was canned late but was shown off for DC was called Geist Force. Calling itself Star Fox for Adults. It had physics and environments could be destroyed in a more real way. What is done is out there to download. DC got a lot of PC ports, mostly middleware western titles.



Bite my shiny metal cockpit!