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LudicrousSpeed said:

Not really. DC had that same PC vibe with online browser support, keyboard support, and more importantly games like Quake 3 Arena and Unreal Tournament which both ran fantastic on DC and had amazing online play for 56k machines. In the case of Quake 3 you could even play with PC users and let them slaughter you with their broadband connections.

There were other PC ports that ran well, like Rainbow Six, etc. Plus titles like Phantasy Star Online felt like something you'd only previously been able to play on a PC. The issue was the DC just didn't last long enough. The Xbox didn't differ from the DC in terms of feeling like a PC squeezed into a console box, it just continued where the DC left off. IIRC the DC was discontinued before the Xbox even launched.

I feel PSO is underappreciated in what it brought to consoles despite being different to games that would use similar multiplayer concepts such as Monster Hunter it laid the ground work on consoles for the path to lead to such games.