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RolStoppable said:
Soundwave said:

lol your posts are always good for a laugh. 

The Switch is selling primarily off traditional Nintendo IP, no gimmicks and crap needed, so that basically blows your theory about everything having to be like the Wii to sell. No it doesn't. The Switch is doing just fine and is not needing to be carried by a casual audience. 

The Playstation 4 is going to sell, what 130 million+ units? I doubt Sony really gives two shits what you think, lol. They make more money off probably PSN alone than what anyone else is making from their entire game division. 

You still don't understand that "like the Wii" doesn't mean exactly like the Wii. One key point of being "like the Wii" is being an alternative to the AAA rubbish the industry churns out and Switch certainly fulfills that criterion. Your premise has been that Nintendo must please AAA third parties if they ever want to have a successful console again because "casuals and gimmicks" aren't going to cut it. Also, the Wii was selling primarily off traditional Nintendo IPs too. Switch's portable aspect certainly qualifies as gimmick. Switch's standard controller (Joy-Cons) is also a motion controller. Switch is very much like the Wii, but there's one big difference: The industry hasn't been able to think up anything to put it down, so the industry has mostly remained quiet about it.

The closing paragraph of my post wasn't about what Sony thinks, but what you think. You try to laugh off my post, but it doesn't reflect well on you that you didn't address the majority of my post.

It is ironic that you said in an earlier post in this thread that most people don't understand business and then here you are talking about revenue in order to claim superiority of Sony's console business.

Sony's console business is doing great, like you're going to argue that with a straight face? lol. Good luck with that. 

The DS had two 30+ million selling years, that basically means it wipes out two of the Switch's 20 million years and throws another 20 million gap onto the Switch from those two years alone. That gap has to be made up and that's pretty tough.

That means very late in its product cycle, when its much harder its basically going to have to make up for a 20-30 million unit gap which isn't going to be easy. It's easier to make up ground when a platform is younger, asking it to do it in the back years is likely asking an 70 year old to bench press something that would be difficult for a 28 year old, its asking for a lot. 

No one knows if that can happen so claiming definitively is pointless. At year 3 not many would've guessed the Wii would crater the way it did, even the 3DS decline in year 4 was odd because it's not like they didn't release good games. It got Smash Brothers + Pokemon Ruby Sapphire Omega Alpha + New 3DS revision and yet sales went down notably from the level of the previous 3 years which shouldn't have happened.