By using this site, you agree to our Privacy Policy and our Terms of Use. Close

We would have to see if it follows the pattern of the most recent Nintendo console and handheld. Since Wii U flopped, we'll basically leave that out but Wii and 3DS

Wii
Year 0 - 5.84 mill (late Nov 06-March 31)
Year 1 - 18.61 mill
Year 2 - 25 mill approx (Peak Year)
Year 3 - 20 mill approx
Year 4 - 15 mill approx
Year 5 - 11 mill approx
Year 6 - 4 mill approx


3DS
Year 0 - 3.61 mill (Feb 2011-March 31 '11)
Year 1 - 13.53 mill
Year 2 - 13.95 mill (Peak Year)
Year 3 - 12.24 mill
Year 4 - 8.73 mill
Year 5 - 6.79 mill

Year 6 - 7.2 mill approx (Pokemon Go bump)


Switch
Year 0 - 2.74 mill (March 31, 2017)
Year 1 - 15.05 mill
Year 2 - 17 mill approx
Year 3 - 20-22 mill guesstimate

It's hard to look at any of those prior systems and say you could gauge anything by year 3 though. Year 4/5 is where the mountain starts to get a lot steeper and the climbing gets harder.

Last edited by Soundwave - on 29 April 2020