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burninmylight said:

OK, then would you kindly list some examples of major retail/AAA games that released, and then later had DLC packs/extensions released that were just as large in size and content as the original game? The closest thing I can think of is Xenoblade 2's Torna: The Golden Country. It also released at 2/3rds the price. I haven't actually played XBC2 yet, and I don't know the full details behind Torna, but I do know that you can buy it completely independent of XBC2, even on cart.

With your idea, the Gen 4 remake would be needlessly locked behind an additional paywall in the form of a completely separate game. Not only would someone have to purchase Sword/Shield to get to the Sinnoh games, but if they purposefully avoided Sword/Shield because it just wasn't appealing, then guess what? They are SOL and now have to trudge through that game just to get to the one they want.

That is completely asinine.

Skyrim Dragonborn, Baldur's Gate Throne of Bhaal, Bloodborne Old Hunters in fact Soulsborne games do this often, Monster Hunter World, Half Life 2: Episode 1 and 2 (even the original HL had Blue Shift and Opposing Force), NSMBU in NSLU, TW3 Blood and Wine etc... It's not a new concept it's been around for decades.

The last part of your post is nothing but ranting tbh if someone didn't find Sw/Sh appealing then it's clear they're not part of the people GF would be aiming for the's also such a concept as adding to title to make increase the appeal the same argument you used here someone else was using against DLC and that a third version would be better well guess what we got DLC.