Slownenberg said:
Yeah but we're talking about Switch games here which are often from a few hundred megabytes to a few gigabytes, not massive PS4 games that are like 20-50gb each. I have about 30 games installed and it uses all of like 120gb. Probably 99% of Switch owners would get on fine in a digital-only Switch with 256gb internal storage and a 256gb SD card. For that extra 1% maybe they need to get a second 256 SD card and switch it out on a rare occasion. |
Not sure if 512Gb would suffice a full gen without needing to ever delete or reinstall, but I also don't consider that a problem. And yes I agree that 256Gb of internal space shouldn't cost much and should cover the average owner (10 games per HW sold).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







