JRPGfan said:
Right now its "only" a small issue that killed ~160,000-200,000 people.
7,8+ billion people x half the world infected x 0.7% = 28 million deaths (world wide) "Plus, the lockdown is far more efficicent than you think.Why do you think that the numbers keep rising even when most countries have this lockdown in effect?" - Nautilus Because people are "bad" at avoiding getting it, or spreading it to others. |
I will stand by what I said that most people were already infected before the lockdown was in effect, so that estimation of yours, in this cenario, would be null, because we would already be in the "worst case scenario", but alas...
If people is really getting infected because they are not respecting the lockdown, then the lockdown itself is flawed.What I mean is, you can plan the best plan in the world, but it will serve you nothing if people don't stick to the plan.If the lockdown is not being respected, it means that you haven't concocted a plan that adapts to the culture and behaviour of the place that the lockdown will affect.And the only good said lockdown is doing is destroying the economy.At least based on what you said.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1