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Mar1217 said:
curl-6 said:

I'm not used to doing this on my phone so I can't copy the link, but apparently Saber are helping out with it.

Given what they squeezed out of Switch with Witcher 3, this bodes well for the quality of the Switch port. An in-house conversion would've been best but at least it's a competent team.

BTW, since Retro Studio hosts a bunch of ex-Crytek employees something tells me they could maybe use their exprience to utilize an engine that would best exploit Switch graphical capabilities for Metroid Prime 4 similar to what we be looking at with Crysis Remastered. 

Just speculating though.

Hope so, but Prime 4 feels forever out of reach at this point, it's almost 3 whole years since it was announced and we've yet to see anything of it...

HollyGamer said:
trasharmdsister12 said:

Apparently here's a tease of it in a recent CryEngine update trailer. *GOOSEBUMPS* (2:15 mark)

I've just read Crytek websites, they said they will added new graphic, and visual effect

https://press.crytek.com/crytek-announces-crysis-remastered

" Crysis Remastered will focus on the original game’s single-player campaigns and is slated to contain high-quality textures and improved art assets, an HD texture pack, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, and parallax occlusion mapping, particle effects will also be added where applicable. Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections provide the game with a major visual upgrade." 

Interested to see how much of the new graphics make it onto Switch. Hopefully it's a case like Metro Redux and Alien Isolation where its based on the PS4 version and cleverly trimmed back.

Last edited by curl-6 - on 17 April 2020