Cerebralbore101 said:
Lots of Indies are retail in limited versions though. So I think you'd still have the effect of seeing a 10:1 digital to physical ratio for a lot of indies that have a limited edition physical retail version. |
Man, several games in the last couple years had reported opening week/month (retail 60USD games) of 50% digital, they were largely reported on VGC.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







