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ruior said:
Vodacixi said:

Not 15 hours in a 30 hours game, that's fore sure xD

Then what would be an acceptable ratio?

If you can quantify a bad, I'm sure you can quantify an acceptable :P

I guess... enough for cutscenes to feel slightly especial and to not feel like they are getting in the way of gameplay. I don't know If I could put a percentage to that ideal situation (and to be fair, I didn't put an exact percentage for the oposite situation xD).

Going back to the games I really liked in the past that make a relatively intensive use of cutscenes... They mostly range between 15% and 33% of a normal playthrough.