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Metallox said:
unlike other JRPGs that have to rely on basic animations to give the impression that the characters aren't completely stiff. Xenoblade 2 has 11-12 continuous hours of this, for example.

Xenoblade 2 was also made by a staff of 40 people, over the course of a couple years on a shoestring budget compared to FFVII, of course it's going to have better production values...