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Gaming as it feels like it's too accessible. Going to sound elitist. It's a very mass market and when you go mass market you as a corp try to appeal to the masses more than the core. So many devs are so risk-averse now. It's a greedier industry now than ever. Way worse than Arcades ever was. 90s was best as it was still somewhat niche and devs were more prone to try new ideas to appeal to this core group. No one will care about Fortnite in 20 years. While people still remember and play their fave arcade games of yesteryear that were designed to fuck you over to spend more money...except if you were skilled enough you could beat em on 1 credit. Where the term 1cc came from. Do you think we will get a 1MTX term? So I wish for the opposite. To become more exclusive again.

The day everything is on one platform is the day creativity fully dies from big publishers. When SEGA went multiplatform, they abandoned most of their classic IPs and just focused on their big mainstays. You no longer worry about profiting from a game selling on 1 platform..but multiple. More expensive and easier to get lost in a release shuffle of other games. SEGA used to be an IP machine...then became a Sonic factory. If Nintendo left consoles in 2016 after Wii U. Series like Xenoblade would die. Astral Chain likely would have never happened. Those smaller budget games trying something new would not happen.

Last edited by Leynos - on 10 April 2020

Bite my shiny metal cockpit!