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Seems like a bit too much focus on color pattern, that's the kind of stuff that can change with alternate models and of course compatible 3rd party models.
The design as-is almost has a star wars aesthetic to me (???), which I also thought of the devkit box, so curious what final console design looks like to match...
On the lights, seems like being much smaller than previous lightbar (and facing up rather than forward) will use less battery, and cut screen reflection.
Hard to say on ergonomics until I get hands on one, but it seems a move in right direction. All the "they should be risky and make xbox controller" posts aside,
there's alot more nuance to ergonomics than just symmetric/assymetric sticks, it just isn't reducible to simple sentence fragment analysis, so...
Better rumble and triggers sounds great (LOL @ somebody saying "they look squishy" how can you possibly "see" such a thing from external photo?)

I'm still curious on console architecture, I think how it's strengths can be utilized really hasn't been delved into in favor of generic #s which favor MS design.
I would like to see PS5 numbers reach a bit closer, even if I don't think exact parity is necessary especially with benefits of faster SSD which obviously costs.
Looks like serious recession risk now pushed by COVID, which might hurt sales but Sony could also leverage for better prices from suppliers if market tanks.
Console will last many years, so getting it as strong as possible up front will help it get the most of out of it for entire lifecycle, immediate sales figures aside.