KratosLives said:
Nemesis is toying with jill. Haven't you seen this be done in movies?? If nemesis wanted to he could have killed jill in the first 5 minutes, but then we wouldn't have a game to play... |
Yeah unfortunately that's what I see when I play games or watch movies like this. They poorly implement parts on where they could have easily ended the game/movie but lets just throw the main hero threw a wall and buy more time. If someone like me who can see the plot holes like these than its a poor design choice in my view.
Nemesis is out to kill S.T.A.R.S not to toy with them, you see him kill the other S.T.A.R.S members quickly with no mercy, so why does he toy with Jill? no reason, because the game needs to exist and its made very obvious which is disappointing.
I was playing Star Wars Fallen Order the other night and witness the same thing where at the very start, you are caught by the Jedi Hunters who are going to kill you in front of others to set an example, instead the guy decides to throw you off a cliff directing under a moving train...…… don't they know Jedi's basically can fly threw the air? How many times do we see Jedi's and Siths jump on moving Ships, fall from great heights etc. Where is their logic, they are Jedi Hunter and fellow force users.. now they have to find and chase you again after you have been in hiding for so long. What gets me is they kill your friend quickly and without question and yet the one they want to kill they throw off a ledge.. what the hell. Its a stupid way of continuing a story and for me becomes cringe worthy and lame. There are many other ways to continue a story without being so obvious.
Anyway that's just my view on things.