Vodacixi said:
TruckOSaurus said: I've been replaying Mario Galaxy recently and I'm curious to how a port would translate because it features a lot of motion controls (more than I remembered). Stuff like the ray races and balancing on the ball can be reproduced with the gyro controls easily but all the pointer interactions are gonna be tricky: picking up star bits, the levels where you're in a bubble and move the cursor around to blow the bubble through obstacle, pull stars, shooting star bits and probably more I'm forgetting right now. |
On docked mode: Use the IR Pointer of the right JoyCon
On portable mode: Use the touchscreen.
Alternatively: Do as the Nvidia Shield port and use the analog stick for the motion control parts (this is the least ideal solution due to some precision loss, but the easiest one to implement and the more consistent for both modes)
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Don't you need a sensor bar to do IR aiming?
I'm sure they'll figure it out, I just hope it feels as good as the original games.