Cerebralbore101 said:
Switch's first year had five great games, and a GotY Edition Port of MK8, all steadily released throughout the year. Wii U's first year launched with the phoned in NSMBU, and then had an 8 month drought until Pikmin 3 finally launched. It ended its first year with just three games the whole year. I don't care that Mario X Rabbids wasn't a 1st party game. That doesn't matter. All that matters is that Nintendo made sure the Switch offered up five fantastic games in the first year that were only playable on Switch. Also keep in mind that in 2017 3DS wasn't quite abandoned yet. Saying that Nintendo's output wasn't a great improvement ignores that they were still transitioning. 2018 wasn't that great, but 2019 was a complete and utter avalanche of games, which more than made up for it. |
Switch did have 5 great games. Of those 5, 2 were basically ports and Splatoon 2 looks the same as the first (same assets speed up development).
Wii U, in it's first year, had NintendoLand, Mario U, Game and Wario, Pikmin 3, Wii Fit U. Not to forget the redesigned Wind Waker game.
I don't know if i can count Game and Wario as that title wasn't developed internally by it's own studios, still...
Also, it published other titles.
But you can't ignore the fact that Mario + Rabbids was a Ubisoft game. It's not a 1st or even 2nd party game.
Ubisoft was responsible for that, not Nintendo; Same goes for the Cadence game: the developer approached Nintendo and they said yes. That was all.
Nintend's own studios stopped supporting Wii U and 3DS at least 2 years before Switch was out, either completely or pretty close.
What i saw in 2017 was Nintendo frontloading the console (ports helped!).
Doing well in it's third year is what they also did during Wii U. Nothing really relevant, i think.
Kai_Mao said:
2017: - Nintendo EPD released: Zelda BotW, Super Mario Odyssey, 1-2 Switch, ARMS, Splatoon 2, and Mario Kart 8 Deluxe - Monolith Soft released: Xenoblade Chronicles 2 and had a hand in developing BotW - Koei Tecmo: Fire Emblem Warriors - NST: Assisted with Snipperclips (and Plus) - Take into consideration the various 3DS games and 2 new mobile games (Animal Crossing: Pocket Camp and Fire Emblem Heroes) developed/published by Nintendo 2018: - Nintendo EPD: Nintendo Labo (Variety, Robot, and Vehicle Kits), Captain Toad: Treasure Tracker, and Splatoon 2: Octo Expansion - HAL Laboratory: Kirby Star Allies - Camelot: Mario Tennis Aces - Nd Cude: Super Mario Party - Platinum Games: Bayonetta 1/2 - Sora, Ltd.: Super Smash Bros. Ultimate - Koei Tecmo: Hyrule Warriors: Definitive Edition - Game Freak: Pokemon Let's Go Pikachu and Eevee and Pokemon Quest - Monolith Soft: Xenoblade Chronicles 2: Torna: The Golden Country - Retro Studios/Monster Games: Donkey Kong Country: Tropical Freeze - Take into consideration the various 3DS games, publishing efforts (Sushi Striker and Octopath Traveler as examples), and 1 new mobile game Dragalia Lost (collaborative effort by Cygames and EPD) 2019: - Nintendo EPD: Super Mario Maker 2, New Super Mario Bros. U Deluxe, Nintendo Labo VR, and Ring Fit Adventure - Good Feel: Yoshi's Crafted World - HAL Laboratory: BOXBOY! + BOXGIRL! and Super Kirby Clash (free-to-play) - Next Level Games: Luigi's Mansion 3 - Koei Tecmo: Fire Emblem Three Houses (with Intelligent Systems), Marvel Ultimate Alliance 3: The Black Order - Arika: Tetris 99 (free-to-play outside of the physical version) - NST: The Stretchers (with Tarsier Studios) - Game Freak: Pokemon Sword and Shield - Platinum Games: Astral Chain - Grezzo: Zelda Link's Awakening Remake - Take into consideration publishing efforts (i.e., Daemon x Machina) and 2 mobile games in Dr. Mario World and Mario Kart Tour Then you have the known upcoming games/expansions or already released games/expansions: - Nintendo: Animal Crossing: New Horizons (just released) and Zelda BotW 2 - Monolith Soft: Xenoblade Chronicles: Definitive Edition, their new IP, and are likely helping out with BotW 2 - Game Freak: Pokemon Sword and Shield: The Isle of Armor and The Crown Tundra expansions - Retro Studios: Metroid Prime 4 - Platinum Games: Bayonetta 3 That's a pretty hefty amount of games Nintendo has either developed and published or just published, from Switch to 3DS to mobile. That is basically using all of Nintendo's internal and subsidiary teams in 3 years. If you want to compare it to Nintendo Wii U's output or Sony's output or Microsoft's output, be my guest. HD development, even after all these years, still takes a little more time and resources than say developing various DS/3DS games. And yet, the output is still substantial. |
How much staff does Nintendo has to take from the it's internal teams to publish other people's games?
This thread is about Nintendo-made games… mostly.
And in that departament, as i said before, they are lacking.
Yes, they have published games. But so what? Did they use their internal teams to do that?








