AlbiNecroxz said:
You know nothing about programming and modeling. Illumination, shaders and assets we have seen in Xenoblade DE are impossible to create in the older engine, they may have re-used older rigs and older map (which I'm pretty sure they did), but it's clearly made on a new engine and that's enough to call it a remake, but not like FFVII, just a 1:1 Remake. Remaster: The same game and engine (=exact same code) with more stuff improved, like redefined models (same models but improved), better image quality, resolution and framerate, a more polished game, but it's the same game as the original, the code is basically the same. Examples: Ni No Kuni Remastered (PS4 and XboxOne versions), FFVIII Remastered, DMC HD Collection, GTAV on PS4 and XboxOne (though this one could be defined as an "Enhanced port"), The Last of Us Remastered Remake: The game is made from scratch, maybe some parts of the code are reused but the game in its majority is new. Completely new models, new engine, often new rigs, new illumination, shaders and assets. Examples: Pokemon LeafGreen/FireRed|HeartGold/SoulSilver|AlphaRuby/OmegaZapphire|Let's Go Pikachu/Eevee, Crash Bandicoot N.Sane Trilogy, Crash Team Racing Nitro Fueled, Spyro Reignited Trilogy, Super Mario 64 DS, Ocarina of Time 3D, Majora's Mask 3D, FFVII Remake, RE2 and RE3 Remakes, Metroid Samus Returns, Link's Awakening, Shadow of the Colossus adn Xenoblade Chronicles Definitive Edition. A lot of game of this list are 1:1 Remake, others are "more free" Reboot: IP restarted, basically this lol. Same concept and maybe main characters, but different story and they have nothing to share with originale games. Examples: Doom (2016), Prey (2017), Tomb Raider (2013) |
Mother of god...
Even if they actually had to recreate the game, it's still not a remake. As I said, a remake in any media product implies a degree of difference with the original work. You won't see a movie remake that is a 1:1 recreation of the original with the same actors and lines but with modern capturing techniques and special effects. That does not exist. A remake is always different. Xenoblade is not different. It's the same. It doesn't matter if they had to use a different engine. The game is the same. Therefore, it's a remastering work.
Until you don't get this, you will just keep saying nonesense.








