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hunter_alien said:

No sorry, this is an outright lie. RE2 and RE3 are some of the best looking games that were released in this generation. Both character models and environment details are absolutely insane. This is not coming only from me, this is also coming from Digital Foundry. Porting them would butcher the experience, the same way it did with The Witcher 3 and Doom 2016. Let's face it, just because those games are "good enough" on the Switch they are nowhere near good when stacked up against other versions.

I much rather play old, full-blown, perfectly working ports on the go (like RE5 or Aline: Isolation), than something that amounts to a tech demo Look, if your only system to play those games is a Switch, I get it, it might be frustrating not getting those games, but hey it was a). the system you bought and b). you can always buy the PC version down the line for peanuts, once you upgrade your PC.

Not an outright lie it's a fact go look closely at non character models and you'll see the textures aren't that great they're very basic REmake 2 and 3 use clever tricks to hide this such as the game such as filters, lighting and the fact that you hardly ever go up close to any asset that you're not meant to interact with all of this is also in smaller enclosed areas. REmake 2 and 3 are the definition of cleverly using what you've got to get a good result I've even got the game on a good PC and noticed this it's also why the game can run well on older PCs at decent level. Want an example of what I mean here is a PC screen I took:

Look at the textures on the Tiger here, Claire looks great being a priority model but the Tiger is adequate at best both model and texture wise that's how most assets in the game are, the use of good lighting and effects cover this up to give the game it's great look.

Your claim that TW3 and Doom experience were butchered is also pure nonsense.

Last edited by Wyrdness - on 26 March 2020