JEMC said:
That is, if games reach those 200GB. I've seen other discussions bringing the argument that game sizes could actually go down in size, at least at first, because some games duplicate part of the info several times, taking into account the time that traditional HDDs lose when searching for it, something that won't happen with the new ones. Beyond that, we still have to see what kind of benefits does the faster NVMe drive of the PS5 bring to the table, other than faster loading times and texture streaming. |
Also to remember that this gen because of Pro and X1X several games were already receiving textures and other assets in 4k, so I don't expect game sizes to go from 25-50 to 200Gb. I think 50-100 will be the range.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."