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DonFerrari said:
Mr Puggsly said:

Again, developers could also drop graphics settings along with resolution to better accomodate the Series S. But many 9th gen games will likely target 4K or dynamic 4K.

What about Gears 6? Will that be 4K/60 fps/ultra vs 1080p/30 fps God of War 2?

Also, why would GoW2 become BotW? GoW at its core is a linear action game. There are some fairly large areas to explore but its in separated areas, not a big map like Skyrim or BotW. That wasn't for specs reasons, that was a design choice.

GoW2 could be become an open world game right now on PS4 if that was a design choice. It could be like AC:Odyssey with Kratos.

Last, I really hope GoW2 is 1080p/30 fps on PS5. That sounds incredibly likely.

Eeeeerr there is no indication that if the specs were different like faster SSD the design choices would be the same.

I mean the core game. In the case of God of War, its open like a 3D Metroidvania game. That's the scope the game was aiming for. The game is really a linear experience with some larger areas that have side quests and things hidden.

If the developers wanted to make something large scale like AC:Odyssey, BotW or Skyrim, that totally changes what the game is at its core. I mean you can't fly a dragon over the entire world of God of War or take a boat everywhere because it wasn't built that way, its not really an open world to begin with.

Gears 5 did something very similar as God of War. You now have these fairly large open areas to explore where you do side quests and main quests, but much of the game is still a linear experience because that's how scope they were going for. If MS decided they wanted to make Gears 6 a real open world shooter, that's totally feasible even on the X1. I mean games like Far Cry, Crysis 1, RDR, Just Cause, Division, Fallout and other titles would suggest this could happen even on X1 specs.



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