I feel like Ocarina is one of those games were its sequels iterated on its mechanical fundamentals but never quite recaptured that certain je ne sais quoi, at least not until BOTW cast iteration aside in favour of a total reinvention that paid off in spades.
That's not to say of course that Twilight Princess and Skyward Sword weren't great games of course, they absolutely were, but Ocarina was a game-of-all-time-contender and it wasn't until BOTW that the series reached that celestial height again.








