HollyGamer said:
no one said that, it's just that Direct X API are well known API and game developer are more familiar and available and used by PC since the 90's. Compared to low level GMX Playstation has, direct X more simple when it come to porting from PC to Xbox or vice versa and many engine support direct X. |
So you not only throw Direct3D 12 + Direct3D 11 into one pot (which are fundamentally different) but ALL Direct3D APIs since the Nineties?