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Conina said:
goopy20 said:

If it would be 4x times the resources you would only make my point more obvious. However, for most games you'll see about half the fps if you're going from 1440p to 720p and half the fps going from native 4k to 1440p https://www.youtube.com/watch?v=AKUqQhSz210

No, it wouldn't make your point more obvious, it is totally contrary to your point.

"Going from 720p to 1440p will use around twice the resources, whereas SeriesX is 3 times more powerful."

Your point was that 1440p only needs 2x the resources of 720p and that 1/3 the performance of the Series X wouldn't be enough since 3 > 2.

But a perfect scaling engine would need 4x the resources for 4x the resolution. With a perfect scaling engine 1/3 the performance of the Series X would be enough since 3 < 4.

We all know that engines don't scale down perfect, but for most games you need around 1/3 performance for 1/4 resolution, not 1/2 performance for 1/4 resolution.

Okay maybe you can help me out here. If a game is pushing Series X to its limits at 1440p/30fps, what resolution would they need to scale down to on Series S (with the same graphics settings) to hit the same framerate?