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goopy20 said:
DonFerrari said:

Actually since CPU would be the same we could even see something strange like 720p60fps on Series S for a 1440p30fps Series X title right?

Going from 720p to 1440p will use around twice the resources, whereas SeriesX is 3 times more powerful. So if you have a game running at the same fps and graphics settings on Series S and X, you would have drop below 720p (probably 540p) if it's running in 1440p on Series X. 

Like I said, if Lockhart is real, all of MS's exclusives will be designed from the ground up so they can run at 1080p on Series S and Series X games will have the exact same games, only running in native 4k/60fps (and 120fps with the X1 cross gen games). It's going to be very interesting to see how a 4k/60fps Xbox exclusive will compare to a ps5 exclusive that's running at 30fps/ 1440p. Ps5 games will simply have more than double the resources left by not going native 4k. All of which they can spend on physics, ai, world simulations and overall fidelity, while still running at a resolution that will look noticeably sharper than what most people are used to on the base current gen consoles.    

Again, a game aiming for 1440p and 30 fps would likely have exceptional visuals. These are scenarios where graphics settings should probably be lowered. Hence, I can respond saying nothing new.

Even if Series S doesen't exist, I don't think 1440p/30 fps is going to be a common goal for MS. Nor will it be for Sony. You keep trying to create extreme scenarios to make Series S seem like a bad idea.

The PS5 can turn God of War into a 4K/60 fps game with maybe half of its GPU power. So God of War 2 doesen't need to be 1440p/30 fps for a massive visual boost.

Ultimately, if the Series S can cost about $150-200 less and plays the same games, then its existence would be justified. A visual downgrade would be expected for the price disparity.

You seem to feel, "physics, AI, world simulation" are important. The Series S would could keep all that, its just visual fidelity taking a hit.

I have a X1X so I already play 4K content. A 1080p game can objectively look more impressive than 4K content. Hence, the quality of the pixels can matter more than the number.

So even if Series S is generally doing 720p-1080p in AAA games, that's fine. Because it will still come with the advancements of 9th gen game design. There will also be improved image reconstruction tecniques, there can still be 4K UIs and the games will still be a noticeable upgrade over 8th gen.



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