goopy20 said:
Going from 720p to 1440p will use around twice the resources, whereas SeriesX is 3 times more powerful. So if you have a game running at the same fps and graphics settings on Series S and X, you would have drop below 720p (probably 540p) if it's running in 1440p on Series X. |
Going from 1280x720 to 2560x1440 will use around 4x the resources, not 2x the resources!
1280x720 x 30 fps = 27.6 million pixels per second
1920x1080 x 30 fps = 62.2 million pixels per second
2560x1440 x 30 fps = 110.6 million pixels per second
So if you have a game running at the same fps and graphics settings on Series S and X, you would have drop below 1080p but stay above 720p if it's running in 1440p on Series X.
2560x1440 x 30 fps = 110.6 million pixels per second; one third of that = 36.9 million pixels per second
1600x900 x 30 fps = 43.2 million pixels per second
1422x800 x 30 fps = 34.1 million pixels per second
1280x720 x 40 fps = 36.9 million pixels per second
So dynamic 800p - 900p could be theoretically possible in this scenario. Or constant 900p with a bit of tweaking.
Or 720p with 40 fps on a 120 Hz display. Or 800p with 30 - 50 fps VRR...
Last edited by Conina - on 21 March 2020








