| goopy20 said: Series S would only make sense if MS made it a point to get all their exclusives run at 1080p on it and 4k/60fps on Series X. Like I said before, that might sound great but not if it will limit the ambitions of Series X games. Trust me, if the ps5's exclusives will aim for 1440p/30 fps, developers will simply be able to do a lot more with their games and they're going to be a helluva lot more impressive looking. |
How do you keep ignoring the obvious? Again, resolution isn't the only visual setting that can be adjusted.
You're suggesting a 1440p/30 fps game could look amazing on 9th gen specs. So developers have a couple options when supporting a 4TF Series S.
Option 1: They can drop the resolution down to whatever works (maybe dynamic 720p-1080p/30 fps), while maintaining the same graphics settings as Series X/PS5.
Option 2: Target 1080p/30 fps, but numerous graphics settings would be dropped down.
Now watch the video below and learn how much performance can change simply by tweaking visual settings.
If dropping the resolution alone isn't enough OR developers want to target 1080p, then other visual settings can be reduced.
Hence, if you play games on Series S you may get lower resolution and visual settings. But overall the games will still be a big upgrade over 8th gen visuals with the exact same gameplay of 9th gen. So you opt for Series S for access to 9th gen games at a lower price. While the fidelity of the presentation could vary depending on developers choices.
If you disagree with this, fine. But you keep arguing resolution when developers have more options than that. Especially when most games are already designed for varying specs.
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