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Immersiveunreality said:
Azzanation said:

Will make no difference if only a 3rd of the console market can access it. 

Ofcourse it does make a difference,a game on only one console is better than no game at all.

I have no idea where he got PS is 1/3 of the market when Switch doesn't directly compete and X1 sell less than 40% of what PS4 sells.

Azzanation said:
DonFerrari said:

So you take back your post about FF originating in NES 30 something years ago? Will admit that MGS originated on PS1 while MG:S originated in MSX and not NES? It can't get simpler than that. Because if you read what I wrote you wouldn't need to ask again.

Umm are you saying games like FF and Castlevania didnt originate from Nintendo systems? Even Metal Gear was a running game on the NES. Because i believe you are avoiding facts here. Ill agree that MGS didnt however its the same bloody thing.

Are you going to say that Sony refusing Crossplay only months ago is now their permament decision and will never change? Same can be said for creative freedom under MS. They came out and said it. 

You clearly dont understand apples to oranges.

Still waiting on your anwser or you want to continue avoiding it..

Runa216 said:

Textbook Strawman! We don't need to go back to the DOS days, and exaggerating the timeframe like that in order to make your point does you no favours. The history of Microsoft over the last two generations has not been good. They did some great things with supporting indies on their platform in the early years of 360, but beyond that their stuff has been homogenized and anything that doesn't fit their mold is cancelled or not given the support it needs. This is drastically different from Sony's wide berth of creativity between their development teams. 

Yes that was me being exaggerated because the point means the same thing. Comparing a companies past to there reality now is blind siting facts. MS admitted they are giving creative freedom to there devs and the current crop of games showcase it, are you denying that fact? 

Lets have a look at some games here and see if your point holds up.

ORI WILL OF THE WISP 

GROUNDED

BLEEDING EDGE

PROJECT MARA

EVERWILD

SEA OF THIEVES

BATTLETOADS

CUPHEAD

FORZA HORIZON 4

AGE OF EMPIRES 4

WASTELAND 3

PHYSCONAUNTS 2

No creative freedom you say? What a joke.

And here you are calling me a strawman when you guys are comparing buying IPs to decisions companies made years ago as your counter argument. 

Your logic is this "MS will never allow creative freedom because they didnt do so in the 360 era" 

You guys can try harder atleast.

So you are ready to accept MS doesn't give creative freedom?

And last month one game have crossplay announced involving PS4, and of course you prefer to forget that MS had closed the crossplay door much before.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."