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Pemalite said:

Sony's original claim was for 5.5GB/s of real-world throughput.
7GB/s would need to be verified by actual real-world benchmarks... Or Sony is leveraging compression to achieve such a throughput, which the PC can technically do as well.

Or they are just bullshitting to big-note themselves, not the first time console manufacturers have done that. - How did those extra ACE units go? Or the Cell? Or the Playstation Optical Laser? Can go on...

Let's summarise what M. Cerny revealed, and you won't like it:

There is NOTHING in the PC-world right now that can do what the PS5 does. Absolutely NOTHING. NIENTE. NADA.

Let me explain what you don't seem to grasp: The PS5 can load data at roughly 8-9GBytes/s (theoretical peak over 20GBytes/s) into GPU MEMORY SPACE with GPU CACHE COHERENCY. Just listen again how the "Kraken-Chip" works and what incredible compute power that requires, and you'll hopefully see what you missed the first time.

Again: There is absolutely NOTHING in the PC-world that currently does what the PS5 does. (I wonder how MS solved that problem on the XSX).