Vodacixi said:
Well, since I was already there to watch the presentation, I decided to give it a look. I had nothing better to do to be honest... GDC as you very wisely said before is for developers, is not an event I'm really into I thought of it and as I said many times: you can talk about what a console specs can do without spending 1 hour with a Power Point about 3D Sound and SSDs. That's not "deep dive into PS5s architecture and how it will shape the future of games". That's overkill. But, since it was supposed to be a GDC talk, it's ok I guess. Althought I think even the people who were there might got bored xD I don't really like were the Playstation brand is going since the PS3. Most of the exclusive IPs I liked have either become multiplatform... or have been completely lost in time. And most new 3rd party franchises are multiplatform as well. On top of that, Sony's current first party titles are mostly western, story-driven games with a mid to full mature tone that, for the most part... is not what I'm looking for. Sure, they throw a Gravity Rush, Astro Bot or Ratchet and Clank here and there... but those are a minority. Microsoft is similiar, so given that their next console specs are not too different... the element that really makes the difference for me is backwards compatibility. PS5 has it with PS4. Series X has it with One, 360 and OG Xbox. So... I get Series X. You may be wondering: "Why not a PC". And, while I have no reason to give you more explanations, here it is: I don't feel comfortable playing on a PC. So... what's that you don't understand? Why should I search for any more information? Sony says: "Tomorrow we are gonna take a look at PS5 specs and what can be achieved with them". That's what most news websites said. The GDC thing is something you have to look for. But I don't know why I would look for something I don't even know is there. Sony made an announcement. I got ready to be there at the right time. Also for your information, the fact that I posted at a certain hour doesn't mean I read the article at the same time. Sometimes I read a topic and I don't comment. Then I go back and I do. But I don't necesarily read the entire OP again. The same goes for reading ALL of the comments in the thread. I may start reading at X page, not necesarily at page 1. And not necesarily EVERY comment. I may be interested in just a conversation. Dude, you got nothing on me. You tried. Again. And you failed. Again. If this is all you have to say, I'm leaving now. I pity you though. Have a nice day. |
I can understand the upset of people with the presentation and that even if it was for devs it could have been a lot better, since I was expecting only specs I thought it would be 15-30min tops. But I really liked all of it.
Regarding the exclusives, there isn't much Sony can do about the 3rd parties, they were exclusives until PS3 because Sony had de-facto monopoly on the console market so everyone launched there and only a few would go for Nintendo, Sega and MS, but still several ended on PC (like FF7). On PS3 that changed with X360 doing fine and some moneyhat at the start, after that it would never go back to what it was.
On the western story centered games, well that wasn't really a change, the issue there for you would be that the western devs of Sony improved much more than the Japan Studio and were able to make more and better games than the japan centered ones. I like what they are releasing and agree they should improve their japanese centric side as well.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







