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PotentHerbs said:
It wasn't a bad presentation but damn they really messed up PS5 BC. It wasn't a feature I intend to use but Sony dropped the ball on it. I wasn't expecting the PS5 to play all PS1/PS2/PS3 games but PS4 games seemed like a certainty.

GPU/CPU favors the XSX while the PS5 SSD is 2x faster. Although I think we'll see a PS5 Pro down the line. I'm also curious as to how the SSD impacts game/level design.

The bright side to all of this, Sony still hasn't had their "XOne DRM moment," despite such an underwhelming presentation. We probably won't get see PS5 SIE titles until GOT is released, though.

They done exactly that, they put the silicon to permanently, efficiently and cheaply have BC with PS4 with boost included. But they can't say it is 100% because they didn't put the whole PS4 inside, but already confirmed all top 100 works fine. Probably all relevant games will work fine and they may patch some or another that doesn't. But yes the XSX solution seems better.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."