drkohler said:
How do you get to 30% weaker? PS5 and XSX seem to have the same number of ROPs. So PS5 is 2.25/1.825 times faster than XSX. PS5 and XSX seem to have the same geometry engines. So PS5 is 2.25/1.825 times faster than XSX. Gpu cache access in the PS5 is 2.25/1.825 times faster than XSX (this is a big thing for RT). You seem to look at cu count and forget all the things around it. Good for you, but maybe slightly naive. My guess is in "conventional" games, we might look at at a 2160p vs 1920p upscaled difference, which will not be noticable to most people. And PS5 seems to have a practical/usable implementation of HRTF as a console standard. This might tell you nothing, but a lot to the audio freaks. |
We don't know about ROPs yet. And the "higher clock is better" thing seemed to work great for Xbox One which had 12 CUs at 853 MHz vs PS4's 18CUs at 800 MHz








