SvennoJ said:
Lol nice math there... |
Exactly.
Also, when the PS4 and XBO hit the market, even high-end gaming PCs mostly were still using 8GB RAM, with cheaper builds even just relying on 4GB (or 6 with triple channel).
Today, mainstream Laptops are increasingly using 16GB, with the Gaming PCs moving on to 32GB or even 64GB. At the same time, VRAM exploded, having gone from 2-3GB for high-end cards at the release of the PS/XBO to mid-range cards already coming with 8GB, and 6GB cards already finding their amount of VRAM becoming a limiting factor in 1440p.
While I didn't expect nearly such a huge leap as with the previous generations, I was hoping that the consoles were moving to 32GB, or at least 24GB (or, as a minimal option, 16GB with 4GB Memory on the side for the OS, leaving all 16GB for the games), but this is simply not enough going forward.
Sure, they were talking about virtual memory to alleviate the blow, but the SSD is way too slow compared to the RAM; the bandwidth is just 1/100 of what the memory achieves (to give you some context, 2.4 GB/s is what DDR memory achieved in 1998), seriously bottlenecking the system if that's needed to be used. Also, Virtual memory had been used in PCs for decades, with this exact outcome; one of the reasons why the size of the RAM rose very fast between 1995 and 2010 was to avoid the slowdowns that Virtual Memory entailed.
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/







