DonFerrari said:
Yep PS5 at 399-449 (perhaps even 499) against Series S at 299 PS5 most likely would outsell as people could think "twice or triple the performance for just 100 or 150 bucks more it is a steal". But at 599 (and Series X also 599) people would really look and think, nope PS5 isn't worth twice as much and Series S would be the best seller most likely. That is what makes the time before official announcement of specs and price for all systems exciting and speculation rampant.
Eeeeerrrr even though I prefer what I think will be Sony approach of the last PS4 developed game being Ghost of Tsushijima and every game after that being only on PS5 (reason why they haven't announced a game in quite a long time) Xbox strategy of crossgen for a couple of years (as some have said that doesn't mean 2021 and 2022, but most likely this year - like Halo Infinite - and the next year) isn't something really new or odd. Almost every gen we have seem most 3rd party companies release crossgen, until that title see a big dump on sales (like CoD and Fifa that got crossgen releases for previous gen well into the next gen), and also some titles that were released either as crossgen or received a port in the start of the gen like TLOU (which done wonders on the remaster), BotW (which outsold the own system on the first months due to stock constrains for Switch). So yes we can speculate how much (and probably not that much) the crossgen will limit the Series X version, but that in itself isn't a problem on the MS strategy. I don't like as a gamer because I want the best version of the games I like, but as company strategy MS is fine on crossgen. |
It's a bit different with games like TLOU and Ghost of Tsushijima as they will come out before the ps5 launch. They will no doubt get remasters, even if that is a bit harder to sell with MS's announcement of smart delivery. However. I'm sure that the rest of of Sony's 1st party studios are currently working on ps5 exclusives that will skip ps4 and will be 100% optimized specifically for that 1 console. The Series X has amazing specs and I can only hope Sony will match them, but the Series X will be held back by MS's odd cross platform strategy. Even if it's just 1 year with the X1, their games will still have to run on the 4Tflops Series for the remainder of the next gen console generation.
We will see how 3rd party developers respond to having a bunch of different console specs next gen, but it can only go 2 ways.
1. They will use ps5 as the base console, completely optimize for that platform with checkerboard rendering etc. and the Series S versions will run with some serious compromises like 720p.
2. They will use Series S as the base console and aim for 1080p. Games will be held back across the board because of it and we;ll just get higher res/ fps versions on ps5/ Series X with some extra ultra settings, that most people won't notice.
Last edited by goopy20 - on 17 March 2020






