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Jumpin said:
Lonely_Dolphin said:

1. But then...

2. That doesn't answer my question. You did not detail how the 3rd and 4th direct would distract anymore than the 1st n 2nd direct. Again, Nintendo has already been doing most of what you said between 4 directs a year, so yes, I don't understand why you think cutting down to 1-2 will make any difference besides putting more stress on devs to meet deadlines.

3. You raise Wii U, I raise GameCube. Of course I'm referring to the Switch, the most recent thus relevant system which had 4 directs in 2017 (counting the presentation) 2018, and 2019 as well actually, which I thought had 3 but is actually 4 after checking.

4. What is this: "It’s complete BS that games need 1+ to years of hype." I mean yeah it's true, but in spite of that, Nintendo still announces games years off on occasion such as the aforementioned Metroid and BotW2. The rest of your post does mention still announcing games for the future so this wasn't my best point I'll admit.

5. I didn't agree with only needing 1-2 directs specifically, I said the number of directs doesn't matter, only the games do.

6. I'm explaining why the number of directs doesn't matter, I didn't say Nintendo doesn't have games, that remains to be seen lol.

1. Huh?

2. Yes it does. It's your own fault you don't understand that 4 is greater than 1. The norm is that companies do 1 general update a year, and sometimes they do a holiday season showcase. This has always worked, and when that update is placed in the dead period opposite the holiday season, then it has the lowest effect on distracting from current and upcoming products. I have repeated this multiple times, if you can't comprehend that holiday seasons only come once a year, I can't help you.

3. Which are fewer than the Wii U era. And they're doing even fewer now and sales have been high prior to Coronavirus.

4. OK.

5. My central point is that more than 1-2 general directs are not required per year. 1 to update on future games and 1 to showcase the holiday season lineup.

6. OK.

2. Lemme rephrase the question, why are they having success with 4 directs per year when that isn't the 1-2 number you're saying they need? For the question to be answered, you must acknowledge the elephant in the room, being the Switch existing. Also, what metric are you using to determine how much a direct distracts exactly? It definitely ain't sales, the only relevant metric, as BotW, MK8D, Splatoon 2, etc. have continued to sell despite the many directs since their release to supposedly distract from them.

3. But still more than 1-2.

5. Yes I know, that's why I'm saying they're not required to have less than 3 directs either.