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CGI-Quality said:
goopy20 said:

I'm just curious what your thoughts are on using native 4k for the next gen console games. Wouldn't that be a massive waste of resources compared to 1440p? I mean there has to be a reason why almost nobody plays pc games in native 4k and why the high-end pc monitors are mostly 1440p. 

First, it’s false that ‘almost nobody plays in 4K on PC’. Plenty of PC users do. Next, the reason(s) that a good few more monitors are 1440 is because of the prices of the devices and the hardware available won’t do 4K/144Hz justice (unless you build like I do). That still doesn’t remove the fact that there are a lot of 4K monitors out there.

Besides, can’t compare next gen (or any console, for that matter) to PC 1:1. For starters, consoles skip 1440 because of content (movies, Netflix, etc...). The TV manufacturers are push 4K, and since most console users are using TVs, that’s what they’re aiming for. 

Well obviously there are exceptions but according to the steam hardware survey, only 1,9% of its users are gaming at native 4k, while over 80% is using 1080p or 1440p. But my question was more related to game development. Wouldn't native 4k suck up way too much resources and limit a developer's ambitions on what they can do on these next gen consoles?