victor83fernandes said:
Well by that logic, then the same can be said for Skyrim and many other RPGs, I've played plenty where you get several stories with quests. I don't know where this idea came from that quests in Skyrim are just fetch, in fact I remember doing more fetch and follow the red path in Witcher than in Skyrim. Sure the narrative is better done in Witcher, doesn't make the game more fun. You should never sacrifice gameplay for story in a GAME. That's like someone trying to play monopoly but they prefer to listen to the story. I repeat, Witcher had like 3 great story quests, and a lot of boring ones filled with fetch stuff and go from point A to point B and return. I never said the game or story was bad, I just said its way overrated. Funny you mention the go fetch scorpions and flowers, because Witcher is littered with those quest, you're supposed to be this amazing fighter and somehow you get quests like find my pan, or go get my goat. Lets not pretend those things don't exist in the witcher. Well lets just say that if all games were like Witcher, I would quit gaming for good. There would be no point where I could just get better stories in Books and movies. |
I didn't say Witcher 3 didn't have fetch quests, it simply puts more narrative effort into them than is typical among similar games, hence they feel less like filler and have more of a sense of purpose.
I understand your point of view, I was simply answering your question, when you asked why anyone considered Witcher 3's narrative component to be good.
Last edited by curl-6 - on 11 March 2020