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Hiku said:
Leynos said:

Games don't need to have insane budgets tho. I've had friends who worked in AAA development tell me games could easily cost $40-50 but AAA devs have bloated budgets. Having insanely massive teams of 1000 people then do crunch costs a lot more than a smaller team no crunch and takes more time. Another thing is all these in house engines. Square blew a wad on the engine for FFXV only to abandon it in favor of UE4 for everything else. Platinum has been using the same engine for a decade, they just keep modifying it and that's a good way to do things. On the Flipside, we have EA forcing Frostbite in everything and it's not working out.

They don't have to have an insane budget. But some times they want to go balls to the walls. And some times, I want them to.
And this is one of those cases. The people involved in this who also worked on the original, they're not getting any younger, and this is probably their last and only chance to remake this game that for better or worse became the defining work of their lives. I can understand wanting to go all out with as little regret as possible when it comes to how much effort they can put into it.

I can understand if someone wanted a FF7R that didn't look as good as this one, that wasn't nearly as detailed, and it was all just one game instead of multiple games.
And I can also understand why the presence of microtransactions can bother people. But we should at least judge them on a case to case basis, and look at what it is that's behind the paywall (essential or non-essential) and if additional sources of revenue seem understandable considering the projects budget.

Yes indeed,this is not FIFA.