By using this site, you agree to our Privacy Policy and our Terms of Use. Close
victor83fernandes said:
curl-6 said:

Still as visually cluttered and messy as ever.

One of the game's many drawbacks, an action game needs to be as readable as possible, but the gaggle of characters floating around all the time is just a visual annoyance.

This is not supposed to be played portable on 6inch screen, you need a big screen. I never ever thought it was messy or cluttered, like at all. This is pure gaming like the old days, you need to focus on the game at all times, no half hour movies in it. Its more for the older gamers, not the new gamers who are used to easy point and shoot stuff.

On the other hand it might get cluttered on these consoles, because they need to put the second screen somewhere and that's going to be on top of the main screen, therefore I still believe the wiiU version will still be the best, it was designed with that console in mind.

I am an "older gamer", I grew up in the SNES generation. It didn't need to be "easy point and shoot" but this game just has so many problems I could go on for pages.

victor83fernandes said:
curl-6 said:

I just found it constantly frustrating when I played; controlling only one of up to 100 tiny characters with the rest just swarming along for the ride was just not visually intuitive or comfortable.

It made action senses in particular just too disorganized, especially when you take a hit and they scatter all over the screen and have to run around gathering them all up, that was a massive pain in the rear, and it completely broke the flow of the action, as did having to stop and do that fiddly "draw the weapon" gimmick.

That's exactly why the game was one of the best of the generation, it was different, original, wasn't scared of making something new, and didn't treat gamers like children who need an arrow and map to know where they need to go or what to do.

The game was and is brilliant, if it didn't have the 100 characters at once, then it would just be another generic action fighter.

I'd respectfully disagree, I find no positive whatsoever to the messy gaggle of characters. Besides the visual nuisance, having them scatter every time you get hit and having to gather them up again is just a pace-breaking chore just like the clunky "draw the weapons" gimmick.