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peachbuggy said:
victor83fernandes said:

Exactly, why would you do that? Why would you play the same game at 10x worse graphics on a 50x smaller screen? For gamers like ourselves, we buy several consoles and maybe even PC, so why playing the worse version by far, that on the switch will cost you more money? Makes no sense,

The switch is good as a portable, with dedicated portable games, made to be played on small screens, and also main console Nintendo exclusives.

The switch was more of a home console than a portable one, for starters, 2 hours battery on Zelda will not be very portable, then, the 3ds is still in the market and games still release for it, on the other hand the wiiU has been abandoned years ago.

The switch 2, yeah, when that comes, the ps5 will have at least 5x the power, and developers will have been learning it for years by then. 

I never understand this philosophy of gamers like you who do not want the best they could have, if you could have way more power and graphics, why be happy with much less? Youll be paying a lot of money for the device and games, so why not DEMAND the best you could have?

Personally I'd be happier If Nintendo kept the portable and the home console separate. They could learn from their mistakes with wiiU and have built a fantastic console that could be giving us for the past 3 years the best graphics on 3rd party games, which would attract more gamers, and also more developers.

By the looks of it, come next gen the switch will be back to what Nintendo always does, a dedicated Nintendo exclusives console when it could in fact be the primary gaming device for the hardcore gamers like myself.

Even within the switch itself without comparing with other consoles, I wouldn't play in portable mode, because I already experienced it with a 100inch screen and my 1000dollars sound system. The experience is exponentially better on the large screen with a better controller. Specially when videogames is all about immersion. Maybe people playing on a 32inch TV cant imagine this.

All in all, in my opinion portable consoles should have been done with 3DS as the last one. Because everyone already has a powerful portable in their pockets (mobile phones) without needing to carry an extra device.

Think about it, do you really have 2 or 3 hours to play out of the house? I barely get 30 min free, maybe my break from work which I use to have lunch and a coffee, no time to play for long. And then I finish work, I drive home or go out with friends, and no one is going to go out to socialize and be playing consoles at the bar, I never saw it and I guess will never happen. Other situations out of the house, when I go the gymn, the intensity is too high to concentrate on playing games.

For the quick gaming fix, there's phones with simple games.

You could say witcher 3 is amazing portable, and I would say its horrible, it destroys the experience and greatness of it. I wouldn't want it even for free in portable mode. You can even barely read the menus and options. I'd rather play that in 4K on my 100inch projector with no reflections from the day light, not worrying about battery or ambient noises.

Your point is pretty moot because yourself and those with similar gaming preferences are actually a very small sample of the console-buying public. You need to look at the bigger picture. Most console buyers don't even frequent gaming forums such as this. It's the domain of the most hardcore of gamers. Joe public will make up the vast majority of the console buying public(and by extension, Switch purchasers) in any given generation and guess what? Not only do they not even post on forums such as this. In fact a huge number of them aren't even aware of their existence. Joe Public will buy 3rd party games for the systems they own, oblivious of its technical shortcomings or not. Anyway, those that are aware and care greatly would probably be PC gamers anyway, so would buy the absolute best version on their gaming rigs. Still wouldn't stop them from buying a Switch in addition though, as if they have any fondness for Nintendo IP's, then the Switch is the only way to play them and looking at the top SW sales for the Switch fortifies that reasoning.

Perhaps you are reading from a different POV (I actually agree with your point though).

I believe he is talking about a subset of people (that do exist in VGC) that have a PC/PS4Pro/X1X and already bought and played let's say Witcher 3 to the end, and gone and bought it again for Switch to play on the go, and he is challenging that. I can understand both the person that have a long commute and like to use his Switch on that and people that want the best performance possible. But I to have a hard time validating rebuying the game just to play it on a small screen with a lot of noise and interruption. If it was me (I don't because I drive my car instead of enjoying public transportation) I would play some of the exclusives of Switch on the go (the ones where 30min session would be satisfying) others on the dock and everything else on the other system I have (talking about people that have more than 1 system).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."