JWeinCom said:
I thought the art design was lovely, but not a good match for an SD console. The pointillism style really required smooth edges that Wii couldn't really produce. I get the idea behind the demise fights, but they should have done more to differentiate each one. Also, it went from intimidating to looking goofy in its later forms. |
Personally I kinda wish they'd kept the style of Twilight Princess but used the Wii's larger RAM and disc capacity to improve the textures.
I get what they were going for with Demise but the execution just made it a chore for me.