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JWeinCom said:
curl-6 said:

Yeah I really liked Skyward Sword as well, largely also thanks to its great level design (Sandship and Ancient Cistern were standouts for me as well) and motion-plus-powered swordplay.

About my only problems with it were that I found it visually underwhelming and hated the repeated Demise fights.

I thought the art design was lovely, but not a good match for an SD console.  The pointillism style really required smooth edges that Wii couldn't really produce. 

I get the idea behind the demise fights, but they should have done more to differentiate each one.  Also, it went from intimidating to looking goofy in its later forms. 

Personally I kinda wish they'd kept the style of Twilight Princess but used the Wii's larger RAM and disc capacity to improve the textures.

I get what they were going for with Demise but the execution just made it a chore for me.