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Hynad said:
Metallox said:

I mean, if you want to complain about the frame rate, it goes the same way with FFVII. Its battles are painfully slow, kind of hard not to play the game with a speed booster these days. To be blatantly honest, neither of the two games as they are hold up for this reason. 

I agree. It’s hard to play older FF games without speed boosters. 

But the nature of a game such as OoT, where you explore in 3D, makes it harder on the eyes than a [mostly] static game such as FF VII. Doesn’t help that N64 games had muddy visuals due to the AA solution that most games used.

Super Mario 64 had a much bigger impact on gaming than OoT. Even though the Z-Targeting was brilliant and adopted by countless developers since.

I see what you say, and since Link's movement is always cramped by the clunky controls and frame rate, it makes sense why one would consider OoT the most awful of the two to play. But FFVII still deals with similar problems. At the end of the day, navigation and combat feel like they take way longer than they should, and that may be not hard on your eyes, but it does get on your patience. No one minded back in the day because there were not many other games as reference, same as why no one minded OoT's controls and poor visual feedback. 



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.