By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Runa216 said:
Final Fantasy VII and it's not even close. It's just objectively better in so, so many ways. Above all else, you can still play FFVII today and it feels good, Ocarina of Time feels clunky and hasn't aged well.

Audio - FFVII is one of the ONLY games in the history of the medium that can outfox Ocarina of Time, and only by the slimmest of margins. The things that get me are that the Forest Temple is one of the most annoying tracks of all time and Navi is the most annoying HEY LISTEN ever.

Graphics - FFVII but again, not by a huge margin. The FMVs are so much better than anything OOT has, the battle graphics and animations are better, and the 2D work on the backgrounds is better, too. actual walking around animations and graphics go to OOT, but again, not by much.

Story/Characters - FFVII and it's not even close. I think the story of OOT is just a rehash of LTTP, remarkably generic and simplistic. It has no great characters aside from MAYBE Shiek/Zelda, almost no story to speak of beyond 'dude's evil, time travel to kill him'. FFVII to this day is still one of the better stories in gaming. No moments compare to Aerith's death, the villain is far more memorable, the writing ... exists, which is more than can be said for OOT (I actually think FFVII's writing is pretty damn good, but all it needed to do was exist to beat OOT's lackluster, barebones writing and plot). Seriously, FFVII has a better, longer story, better characters, better writing, and more memorable moments throughout its runtime. Not even close.

Gameplay - This COULD go either way, since both have vastly different gameplay styles. However, I think FFVII gets it for two reasons: Volume of content and longevity (As in how well it aged.) There's just so, so SO much more to do in FFVII than there is in OOT. The story is longer, there's more side content, there's more variation in the builds/style, the materia system is still pretty great to play with today, and there was never any issues with poor conveyance/confusion with this like there was with OOT. the world is bigger, the story is longer, there are more places to explore, more dungeons to clear out, etc...but OOT's dungeon design is pretty great overall with a lot of great stuff to play with. I do think these two are pretty close overall, but I think the breadth/volume of content in FFVII gives it the edge, and above all else the fact that OOT feels dated and clunky and cumbersome now while FFVII can still be enjoyed (Turn based battles don't age poorly, it's kind of one-sided in that respect) makes all the difference.

I don't think there's a single way that OOT is a 'better' game and I don't understand why people think it's so grand. to date, I feel OOT is one of the most overrated games ever. I don't think it's bad, it's a solid 7/10, which is a good score...I just don't think it aged well and even for its time it had issues with conveyance and just being an uglier, clunkier version of A Link to the Past.

I think i agree with most what you said.

OOT had it graphics back then and those didnt age well,and whatever it has to fall back to is flawed or simplistic by todays standards while ff7 has only aged poorly partly in graphics but has lots of other things going for it.