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zorg1000 said:

None of the examples are giving the game away though since they cost the same as the console+game. Look back at your original statement, you were saying that bundles make up a significant amount of the games sales when that's just not true.

That is a logical fallacy. - Shifting the goal post.

I didn't mention price or cost, thus it is irrelevant to the points I am conveying.

And you are correct. I said "significant". - That doesn't mean majority. It means a "large amount". - Millions of sales is likely a "large amount".

zorg1000 said:

Idk why you keep telling me they are ports, I know and acknowledged that already. I'm talking about consumer perspective, people in stores dont go up to the Switch section and think, "that's a port of the Wii U game!", they are thinking, "that's the new Mario Kart game!"

Doesn't stop it from being a port.
Just means those people are fundamentally wrong.

zorg1000 said:

It's similar to GTA V, barely anybody thinks of it as a PS3/360 port, they think of it as the latest GTA game. There is no point in cutting the legs short of games that are still selling millions of copies each year.

Technically it's a game that was ported from the Xbox 360/Playstation 3 to the PC, where it was enhanced, from there it was ported to the Xbox One/Playstation 4.

And I would argue that I would still have preferred a newer Grand Theft Auto game rather than a port, so it's no different to the Mario Kart scenario.
This is about what I want, not you or someone else.

zorg1000 said:

Here are annual MK8D shipments

2017-7.33 million

2018-7.69 million

2019-7.94 million

Sales arent just holding stable, they are actually getting better and the game is on track to become the best selling in the franchise despite being a port, a MK9 would just cannibalize that, they should create a new IP or bring back a dormant one.

Again, I don't care if Mario Kart 9 would cannibalize that, it's not my problem.
I want new experiences, not old ones.




--::{PC Gaming Master Race}::--