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as far as I understand DLSS, the games that use it need to be processed intensely by a server farm to get to the point where the AI rendering result is as good as a higher native res and faster in performance - I don't think we heard how long it really takes to get there (we just know the earliest DLSS enabled titles didn't really beat out using slightly lower native res)

obviously server farms will get beafier and this whole process should become better and faster in the future, but still I'm quite sure it won't get to the point that everyone can use it for their games any time soon

Last edited by Lafiel - on 06 February 2020