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Paatar said:
ryuzaki57 said:

So let me recap. Nintendo owns the code and the IP for TW101. TW101 will come to PS4.

Nintendo (maybe) owns the code for Bayonetta 2, Sega owns the IP. Bayonetta 2 project was started on PS3 and X360, there are PS and XB versions of Bayonetta 2 in PG's computers. Bayonetta shipped 1m on PS4/XB1, Bayonetta 2 shipped 600K on WiiU/Switch and you think there is 0% chance for Bayonetta 2 to come to PS4. Is that right?

We have zero updated sales figures for Bayonetta 2, as of April 2018  the Wii U release sold almost 300k and the Switch version was almost at 400k.* This was over the same period, 3 months. The Wii U version sold 300k from its initial October 2014 release to January 2015. 

http://www.nintendolife.com/news/2018/04/the_switch_port_of_bayonetta_2_has_outsold_its_sister_version_on_wii_u

That was after 3 months of being on the market. It has now gone through two holidays. It is safe to assume that the Switch version has most likely sold over 800k by now. But again, we have no updated sales figures so it's just guessing; however, it proves you did not do your research when making those numbers up. Combined, it is more than safe to say it has sold over 1m copies between Wii U/Switch. 

We also do not have any sales figures anywhere that claims the Bayonetta port on PS4/XB1 shipped 1m. This website is not reliable when it comes to estimates, and it has been that way for years. 

In the end, Bayo 2 is not coming to other platforms because Nintendo still has interest in the series, with the proof being that a second sequel is coming to NS. Simple as that. 

Nintendo might have done something out of the ordinary with TW101, but such a thing is not happening with Bayo 2. At least just yet. 



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.