Machina said: I think the issue is more complicated than that, and than many who want to see more third party support are willing to acknowledge. It's also more complicated than I'm about to write about, but I'm going to try and put the thoughts flying around my head into words: |
It runs two ways on one side its an excuse on the other it's a business case , I tend to feel it's a business case, the problem is EA isn't doing a good a job of stating that, now its a combination of Nintendo building hardware to suit it's software profile and the Switch is the apex of that approach.
Then you have EA themselves who having given up pretty much on Nintendo and split their resources on the other consoles and PC looking at Wii U sales feeling justified, then Switch comes around and they suddenly have people saying what are your plans.
Now some of the other issues EA may well be facing could be the demographics of those extra switch customers like how many are PS4 or Xbox owners who didn't own a Wii U, along with the fact that past decisions means that the fan demand for EA and 3rd parties in general has gone cold so with no real audience enthusiasm and in age were success at the top and bottom end seems to have come at the expense of the middle, and EA's software is pretty much all top with no bottom, but instead of talking about all the factors that make it more than just porting games they give us the same old PR.
it can't expect to succeed with ill fitted games it needs to realise it can't look at Nintendo by console cycle , instead invest in a long term Nintendo specific strategy that doesn't see them as an afterthought along with day one versions of new existing brands built for switch from the ground up and looking at bringing good games to the Switch that a million or more sales means good profit and that can be accomplished as a publisher as well as a maker.
Research shows Video games help make you smarter, so why am I an idiot