Cerebralbore101 said:
I just don't understand what would make them unplayable. In theory they should just have to scale back the assets and/or resolution to a reasonable point. The idea that the game would get delayed due to a console not being powerful enough just boggles my mind. Yet here we are. |
If the problem is specs, don't you think they should have determined this was too difficult maybe years ago? Especially when you consider its a custom engine designed to work on consoles.
UE4 games can feel unpolished, its kinda just expected with the engine. Cyberpunk doesent have that excuse.
I just cant believe this is a problem they stumbled into near the finish. Its just too stupid. Maybe they want more time to optimize and fix bugs. The Witcher 3 improved via many patches.
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